Search found 405 matches

by FourthStone
Sat Jan 20, 2018 9:24 pm
Forum: software: games - high scores
Topic: High Score Challenge S8 - R10 - Skirmish
Replies: 50
Views: 998

Re: High Score Challenge S8 - R10 - Skirmish

Slightly better, made to second survival round... I din't survive it :lol:

Score: 48750
Skirmish.jpg
by FourthStone
Fri Jan 19, 2018 9:16 pm
Forum: software: games - high scores
Topic: High Score Challenge S8 - R10 - Skirmish
Replies: 50
Views: 998

Re: High Score Challenge S8 - R10 - Skirmish

New score, just got lucky and scraped through to the egg round.

Score: 36950
Skirmish.jpg
by FourthStone
Thu Jan 18, 2018 3:51 am
Forum: other vintage computer hardware, software and games
Topic: Apple II Europlus
Replies: 20
Views: 512

Re: Apple II Europlus

I remember once, maybe 1992, finding a neat Apple II like that at a jumble sale for a couple of quid. No VDU but the disk drives, disk and machine were there. But I made the cardinal error of thinking it was busted because the composite video out (?) didn't put a picture through the antenna socket ...
by FourthStone
Mon Jan 15, 2018 7:23 pm
Forum: software: games - high scores
Topic: High Score Challenge S8 - R10 - Skirmish
Replies: 50
Views: 998

Re: High Score Challenge S8 - R10 - Skirmish

Small improvement just to show I haven't given up hope :lol:

Score: 22200
Skirmish.jpg
by FourthStone
Sun Jan 14, 2018 8:50 am
Forum: software: games - high scores
Topic: High Score Challenge S8 - R10 - Skirmish
Replies: 50
Views: 998

Re: High Score Challenge S8 - R10 - Skirmish

If the aim of the game was to hit the other birds in the bottom then I would be the ultimate champion...

As it is I can't seem to progress past level 4 :oops:
by FourthStone
Tue Jan 09, 2018 6:24 am
Forum: software: games - high scores
Topic: High Score Challenge S8 - R10 - Skirmish
Replies: 50
Views: 998

Re: High Score Challenge S8 - R10 - Skirmish

Hmmm, had a few goes and not getting very far, here is a starting score:

Score: 19900
Skirmish.jpg
by FourthStone
Sun Dec 31, 2017 3:31 am
Forum: off-topic
Topic: Acorn Art Thread
Replies: 165
Views: 9809

Re: Acorn Art Thread

Wow the pastels are great!

Loving the split Christmas pic too, what a contrast of our Christmas extremes =D>

Happy New year all, looking forward to 2018 :D
by FourthStone
Sat Dec 30, 2017 10:30 pm
Forum: software: games - high scores
Topic: High Score Challenge S8 - R9 - Bug Eyes
Replies: 110
Views: 2191

Re: High Score Challenge S8 - R9 - Bug Eyes

Was having a good run until I kept getting stuck on the elevator on "WOT NO ALIENS" could not move right for some reason :evil: I also find Yikes! to be more tricky than the other levels after it, and the spiders on Dominic Is a Wally still catch me unawares as the collision detection seem...
by FourthStone
Thu Dec 28, 2017 9:44 pm
Forum: software: games - high scores
Topic: High Score Challenge S8 - R9 - Bug Eyes
Replies: 110
Views: 2191

Re: High Score Challenge S8 - R9 - Bug Eyes

Whew, away on holidays and just checked in to post a starting score, great little game with pixel perfect timing required.

Good indicator for me if a game is fun is whether my kids pester me to let them have a turn, this game hits the mark in that respect.

Score: 27730
BugEyes.jpg
by FourthStone
Fri Dec 22, 2017 12:47 am
Forum: software: games - high scores
Topic: Merry Christmas Gamers and all *.
Replies: 19
Views: 828

Re: Merry Christmas Gamers and all *.

Merry Christmas and Happy New Year!

Thanks to everyone who made this forum such a wonderful place to visit for 2017.

Take care and enjoy the festive season :-D
by FourthStone
Sun Dec 10, 2017 7:08 pm
Forum: off-topic
Topic: Acorn Art Thread
Replies: 165
Views: 9809

Re: Acorn Art Thread

Gorgeous! I want one [-o<
by FourthStone
Tue Nov 28, 2017 8:49 am
Forum: software: games - high scores
Topic: High Score Challenge S8 - R7 - Bumble Bee
Replies: 41
Views: 1003

Re: High Score Challenge S8 - R7 - Bumble Bee

Small contribution to get me on the bottom rung, score: 5690
BumbleBee.jpg
by FourthStone
Thu Nov 23, 2017 9:54 pm
Forum: off-topic
Topic: Acorn Art Thread
Replies: 165
Views: 9809

Re: Acorn Art Thread

Interesting to see what is capable from the beeb :-)

How are you doing the mode 7 screen pixelblip?
by FourthStone
Wed Nov 15, 2017 8:39 am
Forum: software: games - high scores
Topic: High Score Challenge S8 - R6 - Felix Meets the Evil Weevils
Replies: 37
Views: 1061

Re: High Score Challenge S8 - R6 - Felix Meets the Evil Weevils

KarateEd wrote:Don't worry FS, this showed up after I'd done the HST but I've put you in it and it'll show up next time.... besides, you'll have a better score by then anyway......


I'd still be last anyways :wink:

I'm liking this game so hopefully get a few more tries in [-o<
by FourthStone
Tue Nov 14, 2017 10:38 pm
Forum: programming
Topic: 6502 Stack
Replies: 8
Views: 514

Re: 6502 Stack

Thanks all for the responses, I think I'm getting a clearer idea for my use. As BigEd said. If you PLA stuff off the stack then you are at the mercy of interupts before the data is corrupted. You can, however, use the data freely & directly within the stack after it has been PHA'd before you PLA...
by FourthStone
Tue Nov 14, 2017 9:29 am
Forum: software: games - high scores
Topic: High Score Challenge S8 - R6 - Felix Meets the Evil Weevils
Replies: 37
Views: 1061

Re: High Score Challenge S8 - R6 - Felix Meets the Evil Weevils

Tricky little game with nice platform action, smooth controls (except getting stuck going up or down between two tunnels), good game play once I worked out which items to go for and what to kill. I kept trying to kill the ball bearings and getting squished until I re-read the instructions [-X Not su...
by FourthStone
Tue Nov 14, 2017 5:02 am
Forum: programming
Topic: 6502 Stack
Replies: 8
Views: 514

6502 Stack

I have a question regarding the 6502 stack, I'm wondering if executing a PLA is destructive or if the data remains on the stack? For instance, say push a series of data to the stack (PHA) then I store the stack pointer (TSX) then pull the data from the stack and use it for something (PLA) then updat...
by FourthStone
Sun Nov 12, 2017 10:04 pm
Forum: off-topic
Topic: Acorn Art Thread
Replies: 165
Views: 9809

Re: Acorn Art Thread

Loving these, when I see the chunky pixels and bold colours I can also hear in my head the disk drive chugging away to load a typical mode 2 screen.
by FourthStone
Tue Nov 07, 2017 8:06 am
Forum: off-topic
Topic: Data Serve Retro
Replies: 5
Views: 331

Re: Data Serve Retro

The nostalgia is strong on this website :-
by FourthStone
Tue Oct 31, 2017 7:03 am
Forum: software: games - high scores
Topic: High Score Challenge S8 - R5 - Cosmic Camouflage
Replies: 39
Views: 1027

Re: High Score Challenge S8 - R5 - Cosmic Camouflage

Had quite a few attempts at this, tried various key re-mappings with BeebEm but just can't get a good setup with keyboard layout without the shift key going berserk. Nice looking game with good animation and sound. Probably my only submission for this one unless I can get a real beeb out of storage ...
by FourthStone
Tue Oct 24, 2017 8:48 am
Forum: software & utilities for the pc, mac or unix
Topic: ART 4 Windows
Replies: 0
Views: 181

ART 4 Windows

ART 4 Windows has been in on and off development over the past year or so and now has a home on Github. It is being developed in BBC Basic 4 Windows and is compiled into a Windows exe. BBC Basic was chosen as it is easy to understand how everything is programmed, plus I really love BBC basic! The or...
by FourthStone
Fri Oct 20, 2017 4:39 am
Forum: software: games - high scores
Topic: High Score Challenge S8 - R4 - Caveman Capers
Replies: 77
Views: 1821

Re: High Score Challenge S8 - R4 - Caveman Capers

Killing it Ed :D I think this game is going to lose it's appeal once you have completed it the first time. After the first round it goes into turbo fast mode which to me, even with full lives seemed impossible to maneuver. However having said that, I'll post this and probably leave it for a while. ....
by FourthStone
Thu Oct 19, 2017 6:27 am
Forum: software: games - high scores
Topic: High Score Challenge S8 - R4 - Caveman Capers
Replies: 77
Views: 1821

Re: High Score Challenge S8 - R4 - Caveman Capers

Level 9, the margin for error is brutal [-o<

Score: 3210
CaveManCapers01.jpg
by FourthStone
Wed Oct 18, 2017 7:30 am
Forum: software: games - high scores
Topic: High Score Challenge S8 - R4 - Caveman Capers
Replies: 77
Views: 1821

Re: High Score Challenge S8 - R4 - Caveman Capers

Made it to the blue cave, anyone got tips on what the flags mean? Not that I've got time to look, just interested if they help the score in any way.

Score: 2250
CaveManCapers01.jpg
by FourthStone
Tue Oct 17, 2017 9:28 pm
Forum: off-topic
Topic: Acorn Art Thread
Replies: 165
Views: 9809

Re: Acorn Art Thread

Magical!
by FourthStone
Tue Oct 17, 2017 7:40 am
Forum: software: games - high scores
Topic: High Score Challenge S8 - R4 - Caveman Capers
Replies: 77
Views: 1821

Re: High Score Challenge S8 - R4 - Caveman Capers

Nice game, hope I get time to play this a bit more.

Starter score: 1745
CaveManCapers01.jpg
by FourthStone
Sun Oct 15, 2017 7:06 pm
Forum: off-topic
Topic: Acorn Art Thread
Replies: 165
Views: 9809

Re: Acorn Art Thread

Love them!

Go to advanced search