Search found 1126 matches

by billcarr2005
Sun Jan 14, 2018 12:28 pm
Forum: archive requests
Topic: Problem Solver by Shibumi
Replies: 6
Views: 481

Re: Problem Solver by Shibumi

Anyone have an image of the disc? Eventually imaged! Finally cobbled together some code that managed to happily (hopefully) load the code on a BBC Master and then WRF to the Datacentre in the correct way. Problem Solver 2.0 and Rat Driver 1.0 are (presumably) standard 80 track, 800KB disks Side 0 -...
by billcarr2005
Sat Jan 13, 2018 12:38 pm
Forum: software: classic games
Topic: Citadel Item Randomiser 0.4 (updated)
Replies: 29
Views: 1172

Re: Citadel Item Randomiser 0.1 (and now 0.2)

Here's the 2 file (CITADEL and CITAX), no speech, no title screen, PIAS1 re-release BBC Master compatible disk version, which I guess would've been the last official release of the game :?: (CHAIN"CITADEL" to load!) There will in fact have been another version, as that's not Master Compac...
by billcarr2005
Fri Jan 12, 2018 5:17 pm
Forum: software: classic games
Topic: Citadel Item Randomiser 0.4 (updated)
Replies: 29
Views: 1172

Re: Citadel Item Randomiser 0.1 (and now 0.2)

There will in fact have been another version, as that's not Master Compact compatible! (at &5728, it checks the OSBYTE 0 result for equality with 3, instead of being greater than 3). I see we've been here before... :) http://stardot.org.uk/forums/viewtopic.php?t=4603#p41304 Still haven't got th...
by billcarr2005
Fri Jan 12, 2018 11:30 am
Forum: software: classic games
Topic: Citadel Item Randomiser 0.4 (updated)
Replies: 29
Views: 1172

Re: Citadel Item Randomiser 0.1 (and now 0.2)

Here's the 2 file (CITADEL and CITAX), no speech, no title screen, PIAS1 re-release BBC Master compatible disk version, which I guess would've been the last official release of the game :?:

(CHAIN"CITADEL" to load!)
by billcarr2005
Fri Jan 12, 2018 11:15 am
Forum: software: classic games
Topic: Citadel Item Randomiser 0.4 (updated)
Replies: 29
Views: 1172

Re: Citadel Item Randomiser 0.1 (and now 0.2)

Just to further muddy the waters, in both the FDI and FSD

Code: Select all

5681:                     lda #$01
5683:                     sta $54cf
5686:                     rts
by billcarr2005
Fri Jan 12, 2018 11:03 am
Forum: software: classic games
Topic: Citadel Item Randomiser 0.4 (updated)
Replies: 29
Views: 1172

Re: Citadel Item Randomiser 0.1 (and now 0.2)

The original disk isn't formatted in any strange way, just has some tracks with Deleted Data, but it isn't used as a form of protection. Strangely enough, on the original disk version of Citadel that I imaged as an FSD, the JSR FFDD that would read the catalogue information has been NOP'd out 547F L...
by billcarr2005
Thu Jan 11, 2018 10:33 am
Forum: bbcmicro.co.uk
Topic: Headcoach v3 by Coda Software
Replies: 3
Views: 212

Re: Headcoach v3 by Coda Software

I've uploaded the disk image here http://stardot.org.uk/forums/viewtopic.php?f=32&t=14350 I don't believe there's anything else on my list of original/pirated tapes and disks! What other titles do you have? It's possible you have the same games, but protected originals or with minor differences,...
by billcarr2005
Thu Jan 11, 2018 10:31 am
Forum: archive submissions
Topic: HEAD COACH v3
Replies: 0
Views: 91

HEAD COACH v3

Was mentioned here as being MIA
viewtopic.php?f=51&p=191079#p191079

Original 40 track disk wasn't protected, but did have track 41 and 42, neither contained any data.
by billcarr2005
Sat Jan 06, 2018 11:23 am
Forum: software: other
Topic: Tape protection systems
Replies: 67
Views: 5739

Re: Tape protection systems

I've never really looked into how UEFs are stored before, so I'm limited to pulling things apart and checking how things appear to work. As far as I can tell, the code is all there in the UEF All the tape blocks are standard 256 byte, although with ABBEY3 and ABBEY4 the "header" (if that's...
by billcarr2005
Fri Jan 05, 2018 8:57 pm
Forum: software: other
Topic: Tape protection systems
Replies: 67
Views: 5739

Re: Tape protection systems

No idea what is supposed to be changing &76 as I don't see any custom IRQ or event hooked. Maybe something is supposed to have self-modified it. IRQ2V is pointing to &4B3, set up at &495 4B3 LDA &FC 4B5 PHA 4B6 TXA 4B7 PHA 4B8 TYA 4B9 PHA 4BA LDA FE08 4BD BMI &4D2 4BF PLA 4C0 TA...
by billcarr2005
Fri Jan 05, 2018 1:26 am
Forum: archive requests
Topic: Tubelink EXROM and UTILRAM
Replies: 20
Views: 357

Re: Tubelink EXROM and UTILRAM

Luckily was readable :) (tracks 10 onwards were unformatted!)
by billcarr2005
Thu Jan 04, 2018 10:23 pm
Forum: archive requests
Topic: Tubelink EXROM and UTILRAM
Replies: 20
Views: 357

Re: Tubelink EXROM and UTILRAM

Anyone got EXROM or UTILRAM from Tubelink? Both were supplied on disk in 1987... Thought I recognised "Tubelink", so had a quick check and I've got UTILRAM... whether the disk is readable is another matter :P I'll attempt to transfer it at the nearest available opportunity, or sooner if p...
by billcarr2005
Thu Jan 04, 2018 7:38 pm
Forum: archive issues
Topic: Bug Eyes not working?
Replies: 13
Views: 462

Re: Bug Eyes not working?

I was just wondering if anyone had a poke that could be used to cheat ... Wouldn't want anybody to cheat in the HSC with the following! :wink: I've just changed the values in the BeebEM debugger when the game is loaded, but since the locations aren't relocated it'd work if *LOADing / *SAVEing BUG2 ...
by billcarr2005
Mon Jan 01, 2018 1:23 pm
Forum: archive submissions
Topic: 30th Anniversary BBC and Electron Collection
Replies: 388
Views: 31443

Re: 30th Anniversary BBC and Electron Collection

Is Apocalypse posted on the disk as an alternative version?
You're aware that http://www.stairwaytohell.com/bbc/archi ... ommand.zip is the same game, but a native disk version which requires no amendments and has more scenarios to play...
by billcarr2005
Sun Dec 24, 2017 4:26 pm
Forum: archive issues
Topic: Chrysalis - Icon not working on BeebEm414 or MMC
Replies: 7
Views: 322

Re: Chrysalis - Icon not working on BeebEm414 or MMC

DC93 --> Main IRQ Handling routines, default IRQ1V destination

from http://mdfs.net/Docs/Comp/BBC/OS1-20/DC1C
by billcarr2005
Sun Dec 24, 2017 3:47 pm
Forum: archive issues
Topic: Chrysalis - Icon not working on BeebEm414 or MMC
Replies: 7
Views: 322

Re: Chrysalis - Icon not working on BeebEm414 or MMC

Strange... the only difference that matters in the fixed version is

Code: Select all

1C3E LDA #&0E instead of LDA #&40
1C40 STA &FE6B


Also changes *FX200,3 to *TAPE too.
Still doesn't seem to be BBC Master compatible, perhaps because of the end of the interrupt code it wants to go to &DC93?
by billcarr2005
Thu Dec 21, 2017 11:55 pm
Forum: software: other
Topic: Can't remember name of an educational series
Replies: 18
Views: 2553

Pip's Island Adventure / Pip Goes to the Moon

@billcarr2005 - Any idea if you've got what I'm recalling in your collection, there? :?: Got it, I believe from Arcadian, some time in 2015! Pip's Island Adventure.zip I’m not sure if it’s the same game (maybe another in the series) or if I’m mixing it with another game but I’m sure I remember him ...
by billcarr2005
Thu Dec 21, 2017 11:48 pm
Forum: software: other
Topic: Acornsoft Business Software
Replies: 12
Views: 482

Re: Acornsoft Business Software

Order Processing :)
by billcarr2005
Thu Dec 21, 2017 9:24 am
Forum: software: other
Topic: Can't remember name of an educational series
Replies: 18
Views: 2553

Re: Can't remember name of an educational series

lavendersweeprecords wrote:Ha that’s him I think! Is that from the Play With Pip game?

Any idea who made this game?


It's from "Pip's Island Adventure"

Published by NORICC / Northern Micromedia

Code: Select all

Authors:
      NEPCUG

Graphics:
   Malcolm Fagan

Programming:
   Clive Hodgson
by billcarr2005
Thu Dec 21, 2017 12:07 am
Forum: software: other
Topic: Acornsoft Business Software
Replies: 12
Views: 482

Stock Control

An image of the original disk :)

The suite consists of the following (AFAIK)

INVOICING (SNB08)
MAILING SYSTEM (SNB09)
ACCOUNTS RECEIVABLE (SNB10)
STOCK CONTROL (SNB11)
ORDER PROCESSING (SNB12)
ACCOUNTS PAYABLE (SNB13)
PURCHASING (SNB14)
by billcarr2005
Tue Dec 19, 2017 2:33 pm
Forum: archive submissions
Topic: The Micro User Education Special Volume 2
Replies: 5
Views: 204

Re: The Micro User Education Special Volume 2

What is the thing with line 6 of header? Is it just trying to resist listing the program? Or is there some purpose? I haven't looked at it or tried running anything yet, I wanted to upload it so I have an off premise backup! Line 4? It's code, referenced at 1 START=PAGE+&31 39 CALL START also c...
by billcarr2005
Mon Dec 18, 2017 11:48 pm
Forum: software: other
Topic: Educational Archive not in STH
Replies: 480
Views: 43766

Re: Educational Archive not in STH

!BOOT was reading the sector header from track 0 sector 0 and expecting the head value to be &AB then using this value later on.
by billcarr2005
Mon Dec 18, 2017 3:06 pm
Forum: archive issues
Topic: A&B Computing Adventurescape adventure games
Replies: 5
Views: 225

Re: A&B Computing Adventurescape adventure games

The only A&B disks I have are Adventurescape DB20:Amnesia/Xanadu and DB20:The Generator
by billcarr2005
Thu Dec 14, 2017 10:13 am
Forum: archive submissions
Topic: Felix In The Factory key choice
Replies: 8
Views: 554

Rocket Raid keys changed

any chance, could someone also do Rocket Raid - Acornsoft, as it was crap on High Score Challenge recently, as got a sore left hand after a while :x Using the disk image on bbcmicro.co.uk *LOAD RAIDOBJ The controls are in the following places and I've changed them to the following 23D5 LDX#&BE ...
by billcarr2005
Thu Dec 14, 2017 8:06 am
Forum: software: classic games
Topic: Codename Druid - can't play on Mac
Replies: 14
Views: 595

Re: Codename Druid - can't play on Mac

sa_scott wrote:The K key would be great!


Enjoy! :)
by billcarr2005
Wed Dec 13, 2017 11:43 pm
Forum: software: classic games
Topic: Codename Druid - can't play on Mac
Replies: 14
Views: 595

Re: Codename Druid - can't play on Mac

Whcih BBC key do you have in mind to replace the " : ", that works well on a Mac keyboard? :)
by billcarr2005
Wed Dec 13, 2017 11:08 pm
Forum: software: classic games
Topic: Codename Druid - can't play on Mac
Replies: 14
Views: 595

Re: Codename Druid - can't play on Mac

If you can load / save the file DRUID2 within an emulator, the offsets for all the INKEY functions are as follows 19FD LDX #&9D SPACE 1AE0 LDX #&96 COPY 1AEA LDX #&A6 DELETE 1AF1 LDX #&AE S 1AFC LDX #&EF Q 2213 LDX #&B6 RETURN 226F LDX #&BD X 227F LDX #&9E Z 2297 LDX ...
by billcarr2005
Wed Dec 13, 2017 4:51 pm
Forum: archive requests
Topic: Beebug Magazine supplements/catalogues
Replies: 40
Views: 1285

Re: Beebug Magazine supplements/catalogues

Still doesn't explain what the above list is? :roll:
by billcarr2005
Wed Dec 13, 2017 10:23 am
Forum: archive requests
Topic: Beebug Magazine supplements/catalogues
Replies: 40
Views: 1285

Re: Beebug Magazine supplements/catalogues

Looking at the software list... Snorter Alien Destroyer Astro Tracker Fruit Machine/Honest Joe Starfire Moon Lander/3D Noughts and Crosses Magic Eel Swarmers' Revenge Solitaire/Knockout Is this a list of titles you require, ie. MIA or ones that are already archived? I'd found Starfire yesterday, th...

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