Search found 101 matches

by dv8
Thu Dec 07, 2017 8:42 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

CAVENDISH FIELD  (issue 40, page 1254) Cavendish Field is a tactical land battle, fought between two medieval armies. Like most computer wargames, Cavendish Field displays a map showing the disposition of the two armies and the terrain. The players (in this case, you and the computer) act as the co...
by dv8
Thu Dec 07, 2017 8:23 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

Updated the disc image for Fox & Geese to correct a bug.

pau1ie wrote:This means of course that all the games we have so far are from 1984.

Apart from Yacht which was in issue 51, so that is the only one from 1985.
by dv8
Wed Dec 06, 2017 12:51 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

YACHT  (issue 51, page 1589) This game is a computerized version of the popular dice game called Yacht and is designed for up to six people playing against each other. Yacht is an engrossing game combining luck and judgement as each player aims to make the highest score. The rules are quite simple....
by dv8
Wed Dec 06, 2017 12:42 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

ESCAPE  (issue 45, page 1424) The sacred Amulet of the Nitpu has resided safely in your village for thousands of years. But recently, a disaster has happened — an evil king has stolen it. The amulet now sits somewhere in his forbidding, mist-shrouded castle, from which the only sound is the screami...
by dv8
Wed Dec 06, 2017 12:38 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

MATCH THAT!  (issue 43, page 1356) The object of this game is to find out the colours of the four counters chosen by the computer, in the least number of guesses. The colours have to be in the right order too. Input your guess by typing in the initial letters of the colours, for example, RBBY for r...
by dv8
Wed Dec 06, 2017 12:32 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

DESPERATE DECORATOR  (issue 42, page 1314) Getting drips of paint on the carpet is one of the nightmares of the do-it-yourself decorator. This game gives you the opportunity to improve your drip-stopping technique without the damage. The aim of the game is to prevent the runs of paint dripping down...
by dv8
Tue Dec 05, 2017 11:57 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

FREDDY & THE SPIDER FROM MARS  (issue 38, page 1177) In this game Freddy is a window cleaner with an intense dread of spiders. He's been to his doctor and to innumerable specialists who cannot cure his condition. Things are so bad he now has a recurring nightmare, concerning a Martian spider (a...
by dv8
Tue Dec 05, 2017 11:52 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

FOX & GEESE  (issue 35, page 1096) Fox and Geese is played on the white squares of a standard chessboard. There is one fox which starts off at one end of the board, and four geese, which start from the opposite end. One player controls the fox, and the other the geese. The object of the game is...
by dv8
Tue Dec 05, 2017 11:46 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

LUNAR LANDER (issue 35, page 1088)

Keys: Z=Left, X=Right, SPACE=Burn

LunarLander.zip
(862 Bytes) Downloaded 10 times
by dv8
Tue Dec 05, 2017 11:42 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

SUPERFRUIT (issue 33, page 1028)

A fruit machine simulator. Instructions are included in the program.

Superfruit.zip
(2.97 KiB) Downloaded 10 times
by dv8
Tue Dec 05, 2017 11:24 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

OTHELLO  (issue 31, page 980) Othello is a strategy game played on an eight by eight square grid — a chess or draughts board can be used. The rules are very simple, and the game deceptively so. The object is to capture as many of your opponent's pieces as possible. Play simply consists of each play...
by dv8
Tue Dec 05, 2017 11:18 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

WORD GAME  (issue 29, page 899) INPUT's word game comes from the same stable as 'Hangman', being a game for two players, involving guessing words or phrases. The game is more interesting, and more fun to play than Hangman, and is just as educational. You can play it somewhat like Hangman, with a st...
by dv8
Tue Dec 05, 2017 7:19 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

GOLDMINE  (issue 27, page 830) Goldmine is a business strategy game in which you take the part of the owner of a mining company. It is your job to see that the company prospers as well as possible. During the course of the game you are constantly presented with a series of choices — and it's on you...
by dv8
Tue Dec 05, 2017 7:14 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

SNAKE  (issue 26, page 804) 'Snake' is a classic arcade-type game, which is very simple to play, but nonetheless, surprisingly addictive. The object of the game is to guide the hungry binary adder around the screen, gobbling up numbers which are plotted randomly. The numbers count down, so the long...
by dv8
Tue Dec 05, 2017 7:10 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

FLIGHT SIM  (issue 23, page 716) This game assumes that you have taken over the controls of an aeroplane when it is 2000 metres in the air and 20,000 metres away from the target runway. Through the cockpit window you can see little — just the horizon, when it is in view, and the distant dot of the ...
by dv8
Tue Dec 05, 2017 7:03 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

PONTOON  (issue 17, page 534) Pontoon is played with a standard 52-card pack of playing cards. The cards from 2 to 10 count as face value, the picture cards count as ten and ace counts as 1 or 11, according to the needs of the player. In this game, the computer keeps track of the total for you. At ...
by dv8
Tue Dec 05, 2017 4:49 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

DUCK SHOOT  (issue 16, page 492) (Requires an analogue joystick) The object of this game is to shoot ten ducks that appear for a short time at random positions on the screen. There's a score based on your accuracy. You get points for a hit — the quicker you are, the more points you get. And points ...
by dv8
Tue Dec 05, 2017 4:46 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

INPUT ADVENTURE  (issue 9, page 264) You are in dire financial difficulty, and have set out on a quest to find the fabled (and very valuable) lost eyeball of the purple icon. Unfortunately the Inland Revenue has sent a tax inspector in pursuit. You must recover the eyeball and find a means of escap...
by dv8
Tue Dec 05, 2017 4:44 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

Re: INPUT Magazine Game Listings

MAZE (issue 7, page 193)

Keys: Z=Left, X=Right, P=Up, L=Down

Maze.zip
(1.54 KiB) Downloaded 16 times
by dv8
Tue Dec 05, 2017 4:33 pm
Forum: archive submissions
Topic: INPUT Magazine Game Listings
Replies: 23
Views: 438

INPUT Magazine Game Listings

This thread is for the preservation of all the game listings presented in INPUT magazine from Marshall Cavendish. Scans of the magazine can be downloaded from here . First up... SPACE STATION  (issue 5, page 144) Keys: 1-4 = activate shield The player has four shields which he can use to ward off th...
by dv8
Sun Nov 26, 2017 4:41 pm
Forum: coordination of magazine scanning projects
Topic: Input magazine
Replies: 16
Views: 5074

Re: Input magazine

I don't mind doing them but there are other things I want to finish off first.

I've managed to find Fox & Geese... the disc image can be downloaded from this post.
by dv8
Sun Nov 26, 2017 4:17 pm
Forum: coordination of magazine scanning projects
Topic: Input magazine
Replies: 16
Views: 5074

Re: Input magazine

Did all of the other games apart from ESCAPE and CLIFFHANGER ever get OCR'd? No, I moved on to other projects. I did do 'Fox & Geese' and I think I also did the simpler adventure that came before Escape. The version of Cliffhanger we have looks a bit buggy, I was thinking of re-doing that at so...
by dv8
Tue Nov 21, 2017 9:47 am
Forum: general
Topic: Adventures for your BBC micro BOOK on eBay
Replies: 93
Views: 2893

Re: Adventures for your BBC micro BOOK on eBay

Since there haven't been any error reports, I've now collected all the games together onto a single menu-driven disc.

The disc image has been added to this post so the final version of all the games and documentation are in the same place.
by dv8
Sun Nov 19, 2017 6:18 pm
Forum: software: other
Topic: Abersoft Forth and Turbo MMC
Replies: 14
Views: 355

Re: Abersoft Forth and Turbo MMC

rune wrote:The loaded screen definitely loads the word I defined as a test, just cant get the source to show so I can edit it.

To edit screens you need to be in the EDITOR vocabulary:

EDITOR
1 LIST
... editing commands ...
by dv8
Sun Nov 19, 2017 4:19 pm
Forum: software: other
Topic: Abersoft Forth and Turbo MMC
Replies: 14
Views: 355

Re: Abersoft Forth and Turbo MMC

It turns out that FORTH is expecting files to already exist on the disc called 0SCREEN, 1SCREEN, 2SCREEN etc. I guess there must have been a separate disc with a utility to create a FORTH work disc with these screen files on. Here is an empty FORTH screen disc that I made, it seems to work okay. for...
by dv8
Sun Nov 19, 2017 2:57 pm
Forum: software: other
Topic: Abersoft Forth and Turbo MMC
Replies: 14
Views: 355

Re: Abersoft Forth and Turbo MMC

I suspect the ROM is really Acornsoft FORTH, which is version 1.03 and has the same words and error messages you mentioned above. If the ROM asks 'COLD or WARM start (C/W)?' when you start it and the first couple of words in VLIST are '$MSG' and 'PLOT' it's the Acornsoft ROM. I've just tried it in B...
by dv8
Sun Nov 19, 2017 12:25 pm
Forum: hardware
Topic: Mods and ROMS
Replies: 13
Views: 594

Re: Mods and ROMS

Pin 1 goes to pin 11 on IC77 and pin 27 goes to pin 8 on IC 76. The IC numbers quoted here are the wrong way round. Is this how you have wired it or is it just a typo? I have a 4.7 K resistor from pin 1 to pin 28 and the same from pin 27 to pin 28. Try it without the resistors. They are not needed ...
by dv8
Sun Nov 19, 2017 10:02 am
Forum: hardware
Topic: Mods and ROMS
Replies: 13
Views: 594

Re: Mods and ROMS

Thanks for the help, I've got a 32Kx8 RAM in just now and debugging the ROM load code from the Turbo MMC docs.. Its too dark just now to do anything in the cave re checking pins etc. A 32K RAM should be straightforward. Pin 27 of the RAM goes to pin 8 of IC77 to enable writing, and pin 1 goes to ei...
by dv8
Sat Nov 18, 2017 4:56 pm
Forum: hardware
Topic: Mods and ROMS
Replies: 13
Views: 594

Re: Mods and ROMS

Reading a little further it would seem that Pin 11/12 control addressing and could give 4 sideways RAM or ROM on each socket. Would it be feasible to have a 32K RAM and 2x64K EEPROMS. If so which pins on the chips would pins 11&12 go to? It's definitely possible but you can only get EPROMs and ...
by dv8
Thu Nov 16, 2017 8:04 pm
Forum: hardware
Topic: EEPROM - the Holy Grail of Sideways Rom?
Replies: 346
Views: 29300

Re: EEPROM - the Holy Grail of Sideways Rom?

Ken, This hanging issue can be caused by something trying to write to the ROM address space. Even if the EEPROM is soft locked it still has to respond to commands. Any write to the EEPROM will put it into 'listen' mode and any subsequent read will return status information rather than ROM data for a...

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