Search found 384 matches

by pstnotpd
Sat Apr 15, 2017 8:19 am
Forum: software: games
Topic: New Release: Castle Defender
Replies: 30
Views: 1819

Re: New Release: Castle Defender

Beautiful game and strangely addictive!

=D> =D> =D> =D>
by pstnotpd
Tue Apr 11, 2017 5:53 pm
Forum: general
Topic: Should the Elk have been a 'full' Beeb?
Replies: 161
Views: 4268

Re: Should the Elk have been a 'full' Beeb?

The restrictions of the electron compared to the C64 and Beeb took me on a path of striving for efficient thinking and coding, which has proven quite worthwhile for me up to this day. I still believe that, would I have opted for the C64, I would have stuck to just playing games. Just something I tho...
by pstnotpd
Tue Apr 11, 2017 3:46 pm
Forum: general
Topic: Should the Elk have been a 'full' Beeb?
Replies: 161
Views: 4268

Re: Should the Elk have been a 'full' Beeb?

When I finally got a Beeb some years back I was actually surprised that the game sounds weren't that different from the electron versions I remembered from the 80's. Indeed the sound restrictions were annoying at the time but that was compared to the C64 which was the big one in the Netherlands back...
by pstnotpd
Mon Apr 10, 2017 5:33 pm
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

ctr wrote:What are you playing the video on? The new "Films & TV" app is the default AVI player in Windows 10 but it can't play run-length encoded AVI files. Windows Media Player and VLC work.


Yep that must be the problem then :D
by pstnotpd
Sun Apr 09, 2017 9:16 am
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

ctr wrote:I've got a workaround for the Video for Windows bug so beebem is recording AVI again.


I just did a fresh build from the stardot master branch but it doesn't work for me. (W10-64) The avi file just shows a black screen and when ending the video "emulates" a stuck key.
by pstnotpd
Fri Apr 07, 2017 3:16 pm
Forum: software: other
Topic: Increasing colour depth by flipping differently dithered screens
Replies: 9
Views: 341

Re: Increasing colour depth by flipping differently dithered screens

RobC wrote:
BigEd wrote:I wondered if swapping between three frames will be a lot smoother? That is, not just a bit smoother.

I'm not really sure but I always find that these frame swapping techniques give me a headache!


That indeed gave me a headache........ :?
by pstnotpd
Sat Apr 01, 2017 4:10 pm
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

:) I've had a reply from Jonathan. He'll have a look at his module handler patches so perhaps at some point we can add the patched rom to the project. I've been digging around in my old yagarto builds for scheme and pforth. I guess I'll set everything up on my own github account and when I got it ba...
by pstnotpd
Sat Apr 01, 2017 9:17 am
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

Sorry for the delay, I just added you as a collaborator so you can push directly to the chrisn/sprow-copro branch, but please let me merge into the master branch. Or if you prefer I can pick up the change from your fork. I just tried to push my changes to the chrisn/sprow-copro branch but I get acc...
by pstnotpd
Wed Mar 29, 2017 6:31 pm
Forum: software: other
Topic: Macro Assembler (MASS)
Replies: 2
Views: 151

Re: Macro Assembler (MASS)

Hi Roganjosh,

I'd be really interested to have a non WDC 65816 assembler going. Especially when it can be done natively.

To go even a step beyond.... a C compiler....
by pstnotpd
Wed Mar 29, 2017 6:15 pm
Forum: projects
Topic: BBC native code to github?
Replies: 10
Views: 276

Re: BBC native code to github?

I've done some diggin' years back and I think it would be possible......



Challenge?

P.S. but it would be native ARM
by pstnotpd
Wed Mar 29, 2017 5:45 pm
Forum: projects
Topic: BBC native code to github?
Replies: 10
Views: 276

Re: BBC native code to github?

Given the choice of co-pro's currently available...... :P

And we do have github access

But GIT to adfs?
by pstnotpd
Wed Mar 29, 2017 1:14 pm
Forum: projects
Topic: BBC native code to github?
Replies: 10
Views: 276

Re: BBC native code to github?

Tnx, all. Just tried it and that'll work for me :D
by pstnotpd
Tue Mar 28, 2017 7:30 pm
Forum: projects
Topic: BBC native code to github?
Replies: 10
Views: 276

Re: BBC native code to github?

How did you post your .bbc files from the actual machine?
by pstnotpd
Tue Mar 28, 2017 7:24 pm
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

Ok, let's wrap this one up then. When I'm back on my Dev laptop I'll add the Sprow rom 0.40 and relevant attributions as far as possible. I've seen the warnings as well, but they don't seem to have any impact so far. @chrisn: am I allowed to push to the branch, or should I push to my fork for you to...
by pstnotpd
Mon Mar 27, 2017 6:12 pm
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

https://github.com/stardot/beebem-windows/tree/chrisn/sprow-copro. ARMulator\armsupp.c(640): warning C4033: 'ARMul_MRC' must return a value Do you want to add the ROM image and update the documentation (eg, the HTML in the Help directory), or I could do it if you like? You also mentioned a problem ...
by pstnotpd
Sun Mar 26, 2017 5:32 pm
Forum: projects
Topic: BBC native code to github?
Replies: 10
Views: 276

BBC native code to github?

@all, I'm reviving one of my old 6502 assembler projects which, for old times' sake, I'm doing natively in the inline assembler. (master mode though, I'm not that much of a masochist) As I like to share my efforts for improvements I'm wondering how best to do this using github. Sharing it as an ssd ...
by pstnotpd
Sun Mar 26, 2017 5:00 pm
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

Well as you can see in my fork I branched from the 4.14 tag as I obviously got that working in my previous attempt. I wanted to make sure it built 4.14+Sprow correctly before applying the upstream changes as trying to figure out any conflicts starting from the HEAD would imho be more complicated. Th...
by pstnotpd
Sun Mar 26, 2017 4:27 pm
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

Can I take a look at your work branch? :-k But if I merge this, the stardot master will have diverged from yours so you'd likely have to do: git reset --hard origin/master. I had just stashed away the development laptop for the week. :lol: Anyway, I now pushed my work branch to my own fork for you ...
by pstnotpd
Sun Mar 26, 2017 3:40 pm
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

I've mailed Robert Sprowson to see if he'd agree on adding the rom image for the ARM7TDMI as it is his IP obviously. I've just received a reply from Robert that he's ok with including the rom image with beebem as long as he's duly credited and documentation points to the his site so that people can...
by pstnotpd
Sun Mar 26, 2017 2:40 pm
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

Thanks, but really I need the pull request to be on a topic branch rather than master. I'd like to keep the commit history as linear as possible - much the same as the approach taken with B-Em (see the guidance here: https://github.com/stardot/b-em/blob/master/SUBMITTING_PATCHES.md). In updating to...
by pstnotpd
Sun Mar 26, 2017 12:59 pm
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

Right, I think I've merged all changes and created a pull request for the Sprow changes for a cleanly building fork. I've mailed Robert Sprowson to see if he'd agree on adding the rom image for the ARM7TDMI as it is his IP obviously. @chrisn: I think you'll have to re-check the VS project file as I ...
by pstnotpd
Sat Mar 25, 2017 8:38 pm
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

Great. I'll fork and add the Sprow changes a.s.a.p.

Is this going to be release 4.15 then?
by pstnotpd
Sat Mar 25, 2017 11:49 am
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

chrisn wrote:Thanks! Would you mind taking a look at the pull request to update the code for VS2015? If this works OK, I'll merge, then it's ready for your changes.


I'll probably not have time to check today, perhaps tomorrow. But if it builds correctly on your side I'll adjust my stuff accordingly in the fork.
by pstnotpd
Fri Mar 24, 2017 1:15 pm
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

My time has been a bit limited this week, sorry... Once I've pushed the changes to migrate the code from VS2008 to VS2015, would you be able to send a pull request with the sprow additions? After that I'll add and test tricky's sound changes. I should be able to do it late tonight or tomorrow. Will...
by pstnotpd
Fri Mar 24, 2017 1:12 pm
Forum: stardot.org.uk
Topic: Search on stardot unstable?
Replies: 14
Views: 301

Re: Search on stardot unstable?

Is it possible to switch that off for paging through long posts? It seems to consider that a "search"
by pstnotpd
Fri Mar 24, 2017 10:50 am
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

Is there any progress on this? I.e. is anyone expecting some action from me regarding the sprow additions?
by pstnotpd
Fri Mar 24, 2017 10:47 am
Forum: stardot.org.uk
Topic: Search on stardot unstable?
Replies: 14
Views: 301

Search on stardot unstable?

When I'm searching through the site or paging through large topics I now often get a message that I cannot search and am supposed to wait for <x> seconds. Is that normal?
by pstnotpd
Mon Mar 20, 2017 7:53 pm
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

My plan is to migrate the code to VS2015 so that we can then merge pstnotpd's Sprow co-pro changes. Anyone is free to submit issues or pull requests, and I'll be happy to merge changes. I definitely will not claim the Sprow co-pro changes. That's all Kieran Mockford's work . I only merged with the ...
by pstnotpd
Sun Mar 12, 2017 5:36 pm
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

I know that MAME doesn't compile with VS2017, causes internal compiler errors which we suspect is a bug in the compiler. OK, I'll stick with VS2015. The code generates a few warnings - related to an "Invalid memory map format" error on starting BeebEm, and another in the z80 emulator - so...
by pstnotpd
Sun Mar 12, 2017 8:09 am
Forum: projects
Topic: Beebem on Github
Replies: 116
Views: 2859

Re: Beebem on Github

You're now the admin in the Collaborators section of that repository. Let me know if that's not quite what you wanted/expected. That's perfect, thank you! I think that I may have lost write access in transferring ownership. I'll happily add others who want write access. I think it's better to have ...

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