L, A Matahamagical Adventure

reminisce about bbc micro & electron games like chuckie egg, repton, elite & exile

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Commodore
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L, A Matahamagical Adventure

Postby Commodore » Fri Sep 22, 2017 6:39 pm

Hi, I was taking a look at the BBC Game Archive (that is great by the way), and I stumbled across L, I used to play it at school.
Anyway, I tried playing it (using my PC on the archive) and it said that my disc needs the write protect label removing and that was that.
Does this work on a real BBC?

duikkie
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Re: L, A Matahamagical Adventure

Postby duikkie » Fri Sep 22, 2017 7:12 pm

your are playing the game with beeb-em ?

then option file ... disc options ...write protect

Commodore wrote:Hi, I was taking a look at the BBC Game Archive (that is great by the way), and I stumbled across L, I used to play it at school.
Anyway, I tried playing it (using my PC on the archive) and it said that my disc needs the write protect label removing and that was that.
Does this work on a real BBC?

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marcusjambler
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Re: L, A Matahamagical Adventure

Postby marcusjambler » Fri Sep 22, 2017 7:18 pm

Hi Commodore

I've just had it running in BEEBEM
Download the emulator and run the game from there.
You can remove the disk write protect in the FILE drop down on the left.

Marcus

Commodore
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Re: L, A Matahamagical Adventure

Postby Commodore » Fri Sep 22, 2017 8:19 pm

That's great guys, thank you.

I'd probably prefer to wait until my new Beeb arrives next week, so do you think it will work on that straight away?

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Re: L, A Matahamagical Adventure

Postby marcusjambler » Fri Sep 22, 2017 8:32 pm

It should run ... and there are a few options for getting the image into your BEEB

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Re: L, A Matahamagical Adventure

Postby Commodore » Sat Sep 23, 2017 8:25 am

Excellent. Thanks Marcus. I'm looking forward to trying it.

I bet there aren't many people who load L first when they get a Beeb!

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lurkio
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Re: L, A Matahamagical Adventure

Postby lurkio » Sat Sep 23, 2017 12:34 pm

Commodore wrote:I'd probably prefer to wait until my new Beeb arrives next week, so do you think it will work on that straight away?

If you have an SD-card system with MMFS (or a TurboMMC card system), then you'll need to make sure that the disc-image for the game is unlocked (write-enabled): you can do that either by using MMBImager (the Windows app that goes with such systems), or by using the *DOP U command (or *DUNLOCK for TurboMMC) on the BBC Micro.

:idea:

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Re: L, A Matahamagical Adventure

Postby Commodore » Sat Sep 23, 2017 4:38 pm

Looks like mine is SMART SPI.
Thank you for all your help.

It looks like you may also be an L fan!

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Re: L, A Matahamagical Adventure

Postby lurkio » Sat Sep 23, 2017 4:55 pm

Commodore wrote:Looks like mine is SMART SPI.

Ah. I think *DUNLOCK works with SmartSPI too. Not sure though -- I haven't used SmartSPI myself.

Commodore wrote:It looks like you may also be an L fan!

You might be right!

:wink:

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Re: L, A Matahamagical Adventure

Postby Commodore » Sat Sep 23, 2017 6:47 pm

Yes, I saw that and thought it was probably you.

To be perfectly honest, when I was playing L at school I was too old for it, never mind now.

I only got to hear of it when I was in the sixth form and helping at a local primary school. The teachers at the primary school asked me to help the children on the Computers, which were a mixture of Model Bs and Masters. They didn't have much software.
My friend had a Model B, apparently a very early experimental one, which had some quirks, but he was a bit of a Beeb expert (in my mind anyway), so I asked him for advice for a fun program I could introduce them to. We had a look through our School's resources, especially the lower school stuff, and he suggested L. I gave it a go, and I was hooked! Last time I played was 1989, so I'm looking forward to having a go again.

duikkie
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Re: L, A Matahamagical Adventure

Postby duikkie » Sun Sep 24, 2017 5:47 am

Maybe it helps if you read the manual of
mmb or turbo or smart spi

*help dutils



Commodore wrote:Looks like mine is SMART SPI.
Thank you for all your help.

It looks like you may also be an L fan!

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Re: L, A Matahamagical Adventure

Postby Commodore » Sun Sep 24, 2017 6:09 am

Thanks Duikkie, that's great.
When the machine arrives I certainly will look at the manual.

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Re: L, A Matahamagical Adventure

Postby duikkie » Sun Sep 24, 2017 6:41 am

manual S :)

Commodore wrote:Thanks Duikkie, that's great.
When the machine arrives I certainly will look at the manual.

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Re: L, A Matahamagical Adventure

Postby Commodore » Tue Sep 26, 2017 10:27 am

lurkio wrote:
Commodore wrote:I'd probably prefer to wait until my new Beeb arrives next week, so do you think it will work on that straight away?

If you have an SD-card system with MMFS (or a TurboMMC card system), then you'll need to make sure that the disc-image for the game is unlocked (write-enabled): you can do that either by using MMBImager (the Windows app that goes with such systems), or by using the *DOP U command (or *DUNLOCK for TurboMMC) on the BBC Micro.

:idea:



Thanks Lurkio. The big problem now, is how on earth to identify which disk L inhabits out of the 500 odd games! Unless i just add a new image of it to an available disk? That may be easier.

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Re: L, A Matahamagical Adventure

Postby lurkio » Tue Sep 26, 2017 12:00 pm

Commodore wrote:
lurkio wrote:If you have an SD-card system with MMFS (or a TurboMMC card system), then you'll need to make sure that the disc-image for the game is unlocked (write-enabled): you can do that either by using MMBImager (the Windows app that goes with such systems), or by using the *DOP U command (or *DUNLOCK for TurboMMC) on the BBC Micro.

Thanks Lurkio. The big problem now, is how on earth to identify which disk L inhabits out of the 500 odd games! Unless i just add a new image of it to an available disk? That may be easier.

It's disc number 51 (AD2-r1-0.ssd).

(There's no easy way to determine this, as far as I know. I had to open BEEB.MMB in a hex editor and search for the string "Mathemagical" and then scroll back from the location of the string till I found the disc title (AD2-r1-0) and then open BEEB.MMB in MMB Imager to verify that AD2-r1-0.ssd did indeed contain the game L.)

(Oh, wait, I just remembered you can take a slight shortcut by looking up the disc title here: https://www.stairwaytohell.com/bbc/index.html?page=sthcollection).

:idea:

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Re: L, A Matahamagical Adventure

Postby Commodore » Tue Sep 26, 2017 12:02 pm

Cool! Thanks Lurkio. I'll give it a go and let you know.


UPDATE - L Up and Running. Excellent, thanks Lurkio. I will have some nostalgic fun now!
Last edited by Commodore on Tue Sep 26, 2017 12:09 pm, edited 1 time in total.

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Re: L, A Matahamagical Adventure

Postby lurkio » Tue Sep 26, 2017 12:06 pm

Commodore wrote:Cool! Thanks Lurkio. I'll give it a go and let you know.

Actually, I just realised that an easier way would be to open BEEB.MMB in MMB Imager, select all the disc images, and then unlock them all in one go.

:idea:

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Re: L, A Matahamagical Adventure

Postby Commodore » Tue Sep 26, 2017 12:11 pm

lurkio wrote:
Commodore wrote:Cool! Thanks Lurkio. I'll give it a go and let you know.

Actually, I just realised that an easier way would be to open BEEB.MMB in MMB Imager, select all the disc images, and then unlock them all in one go.

:idea:


Just glad it worked, thanks Lurkio.

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Re: L, A Matahamagical Adventure

Postby lurkio » Tue Sep 26, 2017 2:30 pm

Watch out for the Drogos!

:)

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Re: L, A Matahamagical Adventure

Postby Commodore » Tue Sep 26, 2017 5:06 pm

Ah yes, those pesky Drogos.

I'm hoping to introduce my boys to the Mathamagical adventure after tea, if I can lure them away from Chuckie Egg and Repton that is!


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