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 Post subject: Repton levels?
PostPosted: Sat Aug 02, 2008 9:57 pm 

Joined: Sun Feb 15, 2004 3:01 pm
Posts: 625
Is


Last edited by AJW on Thu Aug 14, 2008 11:14 pm, edited 1 time in total.

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 Post subject: Re: Repton levels?
PostPosted: Sun Aug 03, 2008 5:52 pm 
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AJW, designers can now submit their levels to this thread, by using the upload attachment option at the bottom of the posting screen. When you have a reasonable amount, you can start collating them together into a set ... think you need at least 8 new levels to create a complete Repton 3 set, IIRC.

Sam.



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 Post subject: Re: Repton levels?
PostPosted: Sun Aug 03, 2008 9:11 pm 

Joined: Sun Feb 15, 2004 3:01 pm
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I've found 17 sets (around 6 or more per set) of levels from an 8BS disc. Some of them are very poor indeed - one basically has "Repton" as some kind of penis and the diamonds as boxes that say "blob" on them for some reason. However, all is not lost as Adrian Jackson (Killer Gorilla??) has submitted a group of level sets which seems very professional.

There's also original Repton Infinity games from EUG#21 but they need recording onto tape. If DaveE is reading this it'd be brilliant if he could put those onto a disc image somehow or a UEF. Otherwise i'd imagine they lost to most people which would be a great shame as a couple of them look very polished (e.g. Kwak).


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 Post subject: Re: Repton levels?
PostPosted: Mon Aug 04, 2008 8:49 am 

Joined: Sun Dec 11, 2005 8:46 am
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I started a thread about this a year or two ago as I've got loads I designed... some on 5.25" disk and some on tape! Think there are probably about 10 sets of screens, although in some cases not all 8 levels are complete... takes you aback when you start a new level only to discover there are only a few walls and diamonds and no time bomb!

They need going through to make sure they can all be completed, but once I get the chance I'd definitely like them shared out and would be very interested in seeing other people's efforts (especially Adrian Jackson's!).

Will definitely try to get round to it this time around... :-)


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 Post subject: Re: Repton levels?
PostPosted: Mon Aug 04, 2008 9:23 am 
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I think Killer Gorilla was programmed by Adrian Stephens ...

Sam.



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 Post subject: Re: Repton levels?
PostPosted: Mon Aug 04, 2008 7:10 pm 

Joined: Sun Feb 15, 2004 3:01 pm
Posts: 625
The Repton Infinity games from EUG21 by JAMES TREADWELL:

Stonwall
Pacman
Brickie
Stonewall II
Kwak
pacMan2

They need saving to tape to work apparently using the program "COPIER". Then they have to be loaded into Repton Infinity tape version.


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new.zip [18.47 KiB]
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 Post subject: Re: Repton levels?
PostPosted: Mon Aug 04, 2008 7:24 pm 

Joined: Sun Feb 15, 2004 3:01 pm
Posts: 625
Repton screens from TBI PD for 8-Bit Software (author unknown):

It seems there are 20 rather than the stated 17 screens on two discs (2 on the second disc called "Agony" and "Pain"):


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TBIPD.zip [91.87 KiB]
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 Post subject: Re: Repton levels?
PostPosted: Mon Aug 04, 2008 7:25 pm 

Joined: Sun Feb 15, 2004 3:01 pm
Posts: 625
^^& Adrian Jackson^^


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 Post subject: Re: Repton levels?
PostPosted: Tue Aug 05, 2008 2:55 am 

Joined: Wed Aug 02, 2006 12:13 am
Posts: 65
Location: Auckland, New Zealand
The ones I did for Repton 3 are here:

http://homepages.paradise.net.nz/mjfoot/bbc.htm

MSCREEN is at the bottom of the page.


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 Post subject: Re: Repton levels?
PostPosted: Tue Aug 05, 2008 7:30 pm 

Joined: Sun Feb 15, 2004 3:01 pm
Posts: 625
40 more levels - thanks Footie. Some difficult ones there.


A couple more sets and that should be a great start. Any suggestions for a web-page?


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 Post subject: Re: Repton levels?
PostPosted: Fri Aug 08, 2008 3:48 pm 
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Posts: 554
Location: Middlesbrough
Hello,

It is correct that the versions on EUG #21 need to be copied to tape and then loaded into the REPTON INFINITY tape version on the Electron.

BUT...

When HeadFirst PD released the original PD discs, they included:

a) all source code, and
b) a version of REPTON INFINITY with a self-running code for all of them.

So if you download the HeadFirst PD library versions of the discs, located here:

http://www.acornelectron.co.uk/haven/cats/headfirst.html

then you can just select the set from a menu. Much easier for us lazy emulation fans!


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 Post subject: Re: Repton levels?
PostPosted: Fri Aug 08, 2008 6:50 pm 

Joined: Sun Feb 15, 2004 3:01 pm
Posts: 625
I can't see anything but promotional material on there Dave.


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 Post subject: Re: Repton levels?
PostPosted: Sun Aug 10, 2008 12:53 pm 

Joined: Sun Feb 15, 2004 3:01 pm
Posts: 625
Sorry it's the browser not showing them. Thanks a lot i'll take a look!


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 Post subject: Re: Repton levels?
PostPosted: Sun Aug 10, 2008 1:27 pm 

Joined: Sun Feb 15, 2004 3:01 pm
Posts: 625
Those Repton Infinity games are quite good - didn't realise they were by the two Daves from Acorn User. I've put them in an SSD: *<game> to run.


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DavesReptonInfinity.zip [28.3 KiB]
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 Post subject: Re: Repton levels?
PostPosted: Sun Aug 10, 2008 1:37 pm 

Joined: Sun Feb 15, 2004 3:01 pm
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(Strangely the Repton Infinity games don't work with Beebit but do with 6502em).

Anybody know what that Repton 3 datafile "Money" is on Headfirst PD disc 4? It's not completable AFAICT.


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MoneyHF04.zip [4.1 KiB]
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 Post subject: Re: Repton levels?
PostPosted: Sun Aug 10, 2008 10:21 pm 

Joined: Sun Feb 15, 2004 3:01 pm
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Just been sent dozens of what look like every Repton 3 level redefined to the original Repton 3 graphics! Plus new screens! This might take some sorting through.


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dir2nrs2.gif [10.74 KiB]
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 Post subject: Re: Repton levels?
PostPosted: Sun Aug 10, 2008 10:23 pm 

Joined: Sun Feb 15, 2004 3:01 pm
Posts: 625
Here are some of the Dave L and Dave A Repton Infinity games:


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Stonewallmenu.gif [12.61 KiB]
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PacMan2.gif [15.82 KiB]
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PacMan2map.gif [15.45 KiB]
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Kwak.gif [16.97 KiB]
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Kwakmap.gif [15.05 KiB]
Downloaded 2646 times
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 Post subject: Re: Repton levels?
PostPosted: Sun Aug 10, 2008 10:23 pm 

Joined: Sun Feb 15, 2004 3:01 pm
Posts: 625
here is the mysterious "money" level from Headfirst PD:


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Money.gif [19.57 KiB]
Downloaded 2642 times
Moneymap.gif [11.22 KiB]
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 Post subject: Re: Repton levels?
PostPosted: Sun Aug 10, 2008 10:28 pm 

Joined: Sun Feb 15, 2004 3:01 pm
Posts: 625
Two levels from the many sets Stuart's sent:


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Stew3_1.gif [16.25 KiB]
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Stew1_1.gif [12.54 KiB]
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 Post subject: Re: Repton levels?
PostPosted: Sun Aug 10, 2008 10:31 pm 

Joined: Sun Feb 15, 2004 3:01 pm
Posts: 625
Just one screen from about 16 or so further sets of Stuarts:


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REP18dir1SG.gif [9.6 KiB]
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 Post subject: Re: Repton levels?
PostPosted: Sun Aug 10, 2008 10:45 pm 

Joined: Fri Jan 14, 2005 4:56 pm
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AJW wrote:
Anybody know what that Repton 3 datafile "Money" is on Headfirst PD disc 4? It's not completable AFAICT.


It's for the Electron version.


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money2.gif [6.84 KiB]
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money1.gif [7.37 KiB]
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 Post subject: Re: Repton levels?
PostPosted: Sun Aug 10, 2008 10:46 pm 

Joined: Sun Feb 15, 2004 3:01 pm
Posts: 625
One more example:


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 Post subject: Re: Repton levels?
PostPosted: Mon Aug 11, 2008 3:30 pm 
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Location: Treddle's Wharf, Chigley
I did loads of Repton screen sets - this is a Rovers Return set. I was only 15 when I did this one.

I've got some pictures of some other ones - I really need a cable so I can get these into an emulator.


Attachments:
File comment: Repton at the Rovers Return 2 - 1986 by Dave Jeffery
repton_rovers2.jpg [100.45 KiB]
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File comment: Repton at the Rovers Return 1 - 1986 by Dave Jeffery
repton_rovers1.jpg [104.17 KiB]
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 Post subject: Re: Repton levels?
PostPosted: Mon Aug 11, 2008 4:00 pm 
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Rovers Return, that's genius! Have you sent those to AJW?

Sam.



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 Post subject: Re: Repton levels?
PostPosted: Mon Aug 11, 2008 4:11 pm 
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Location: Treddle's Wharf, Chigley
No, I haven't - I've only got these on 5.25" floppy, unfortunately. I had to fire up my Beeb just now to take those pictures.

I've got three alternative graphics sets (London, Rovers, Farmer) for Repton 3, an original game called "Narky" for Repton Infinity, "XOR" and "Bonecruncher" programmed in Reptol for Repton Infinity, and a Froggy graphic set done for Pipeline.



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 Post subject: Re: Repton levels?
PostPosted: Mon Aug 11, 2008 7:45 pm 

Joined: Sun Feb 15, 2004 3:01 pm
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Those look extremely high quality and probably could have been published! What kind of cable do you need - could anybody help you here with it?

Didn't realise you could redefine Pipeline?


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 Post subject: Re: Repton levels?
PostPosted: Tue Aug 12, 2008 9:08 am 
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Location: Shadow in a Valley of Scotland
^^ if Kecske Bak, sends me the 51/4" discs before or on Saturday, i can do them no probs.

so Kecske Bak, if you can backup your disc onto another floppy (just in case gets lost in post), PM me and i will send my post addy :wink:



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 Post subject: Re: Repton levels?
PostPosted: Tue Aug 12, 2008 7:02 pm 

Joined: Sun Feb 15, 2004 3:01 pm
Posts: 625
Thanks CM.


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 Post subject: Re: Repton levels?
PostPosted: Tue Aug 12, 2008 11:11 pm 

Joined: Sun Feb 15, 2004 3:01 pm
Posts: 625
Prototype web-page:
http://aw.drobe.co.uk/REPTON/HOME.HTML

can people see the image or is it my browser. There should be the following below the text:


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 Post subject: Re: Repton levels?
PostPosted: Tue Aug 12, 2008 11:14 pm 
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No, the image is missing, AJW.

Sam.



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